Folks with newer Nvidia cards will get a treat if they grab Mirror's Edge for the PC next year. Nvidia has revealed that the PC flavor of DICE's free-running action game will support PhysX hardware acceleration. All you'll need is a GeForce 8 or better graphics card, and you'll be the envy of your console-using friends (you know, the ones who've already been playing the game for a week and counting).
Here's how Nvidia describes the PhysX enhancements:
With the NVIDIA PhysX physics engine, the world of Mirror's Edge comes to life with real affects [sic] of wind, weapons impact, and in-game movements. Every-day objects within the game become part of the overall experience. Cloth, flags, and banners can now impact weapons and players; ground fog interacts with the player's footsteps; explosions fill the air with smoke and debris; and weapon impacts are enhanced with interactive particles.
The company was kind enough to send us a video of the PhysX goodies in action, too. You'll have to use your imagination when the YouTube blur gets too much, but you get the idea—destructible cloth and interactive volumetric smoke ahoy:
Mirror's Edge should hit PCs early next year. As far as I can tell, this will the first blockbuster title to use PhysX technology since Nvidia's purchase of Ageia in February.
|Razer Blade Pro swims in the deep end of Kaby Lake||1|
|AIDA64 version 5.90 supports Ryzen and Apollo Lake||2|
|MSI spills the beans on its cadre of custom GTX 1080 Ti cards||2|
|MSI Trident 3 Arctic stuffs a GTX 1070 in a 5L package||17|
|Gigabyte shows off a trio of GeForce GTX 1080 Tis||11|
|iOS 10.3 arrives with APFS support in tow||14|
|MakeVR and Vive Tracker get HTC Vive ready for work and play||1|
|Biostar X370GTN is the first Ryzen Mini-ITX motherboard||28|
|Intel gives hard drives a boost with Optane Memory||62|
|They were going to launch a G-sync version but trying to represent the price induced an overflow error in their storefront software.||+32|