Adobe isn't working alone to get Flash up and running on the iPhone. In an interview with Bloomberg, Adobe CEO Shantanu Narayen shed more light on the development process by commenting, "It's a hard technical challenge, and that's part of the reason Apple and Adobe are collaborating. . . . The ball is in our court. The onus is on us to deliver."
According to AppleInsider, previous statements suggested that Adobe was working alone to deliver Flash on the iPhone, and Apple would merely get the final say on Flash's App Store presence. Adobe Engineering Director Paul Betlem stated last September that the software would be available "in a very short time" if Apple approved it.
Bloomberg says Apple wants the best of both worlds when it comes to Flash on the iPhone: Steve Jobs thinks the regular version of Flash is too slow for the iPhone, yet the slimmed-down Flash Lite "isn't capable enough to be used with the Web." In addition to the iPhone version, Adobe is working on bringing a slimmer but full-featured version of Flash 10 to ARM-powered cell phones running Symbian, Windows Mobile, and Android.
|SteelSeries' Apex M500 keyboard reviewed||8|
|Radeon Pro Duo price drops could herald Vega's arrival||14|
|Seagate lets loose 1TB and 2TB Enterprise hard drives||12|
|Biostar B250 motherboards enter the race||9|
|Samsung's Android 7.0 rollout starts with the Galaxy S7||15|
|Sixa Rivvr wireless kit is ready for all VR headsets||7|
|Tinkerer builds his own LCD case side panel||2|
|Leica M10 further refines rangefinders for the digital age||15|
|NZXT adds purple-and-white finishes to its hardware catalog||11|