If you were reading TR in January, you might've seen our story about AMD's Fusion Render Cloud announcement. In a nutshell, AMD teamed up with a firm called OTOY to render games "in the cloud," making 3D titles playable on pretty much any device with a web browser.
We had heard little about the endeavor after the initial uproar of sarcastic comments. Late yesterday, however, TechCrunch posted two videos showing the software in action—one that looks like an official PR clip and one from a TechCrunch editor. Unless there's some subtle trickery involved, it looks quite functional:
As you'd expect, the tester does mention palpable lag—perhaps not something that would impede the enjoyment of a single-player game, but likely a hindrance to more serious multiplayer action. Either way, Grand Theft Auto IV reportedly runs in high-definition mode in a browser with no special plug-ins or add-ons installed, piping content through a cable Internet connection. Neat.
One important side note: TechCrunch says the editor in the video is wrong, and OTOY will be able to split up a given graphics processor between "a minimum of 10 users per GPU" and "up to 100 depending on the application."
|Nvidia admits, explains GeForce GTX 970 memory allocation issue||203|
|Here's my guest appearance on tonight's Alt+Tab Show||11|
|Watch John Romero talk about Doom level design||42|
|I'll be on Newegg TV's Alt+Tab show live at 3PM PT||15|
|Windows 10 build 9926 adds Cortana, Continuum, and more||40|
|Apacer exec sees 256GB SSDs falling below $70 this year||46|
|Deal of the week: IPS monitors with 4K and 1080p resolutions||11|
|Haswell CPU and Radeon graphics team up in ASRock's VisionX mini PC||14|
|HA. AMD in the red and nVidia in the green. Thats funny cause you know... *cough* oh forget it.||+81|