Rage is sounding increasingly like a radical departure from id Software's previous work. Not only is it a brand-new franchise designed for both consoles and PCs from the start, but according to the latest issue of Game Informer magazine, id has also trodden some new ground on the gameplay front.
Shacknews has written up a digest of revelations from the article, and id fans might have to do a double-take on some of them. Reportedly, Rage will feature regenerating health, racing, vehicular combat, and stealth elements. Oh, and id is designing the game for console gamepads. Said company co-founder John Carmack, "I mean, yes, you can use the mouse for it but it's critical that the controller be the way that we design the game."
Despite the apparent console focus, Rage will also borrow ideas from older PC role-playing games: weapon upgrades, vehicle upgrades, blueprints for bombs and turrets (which players can then build), and alternate ammo types will all be on the menu. The storyline sounds a lot like Fallout's, too, judging by Shacknews' short description.
Rage should hit the PC, Xbox 360, and PlayStation 3 next year, if what id CEO Todd Hollenshead said a few months back still holds true.
|1. Hdfisise - $600||2. Ryszard - $503||3. punkUser - $502|
|4. the - $306||5. SomeOtherGeek - $300||6. Ryu Connor - $250|
|7. doubtful500 - $200||8. Anonymous Gerbil - $150||9. webkido13 - $135|
|10. cygnus1 - $126|
|The TR Podcast 175: the Zen of chipmaking and ARM's Cortex-A72 revealed||4|
|Elon Musk lays out vision for a battery-powered future||117|
|Inside ARM's Cortex-A72 microarchitecture||34|
|Asus' 144Hz MG279Q monitor may top out at 90Hz with FreeSync||57|
|Deal of the week: A Bay Trail netbook for $161, free case fans, and more||18|
|DirectX 12 Multiadapter shares work between discrete, integrated GPUs||97|
|Gigabyte's 9-series motherboards are Broadwell-ready||45|
|The TR Podcast will be live on Twitch shortly!||3|
|AMD delays FreeSync support for multi-GPU systems||41|