BioShock 2 drops five-machine activation limit

— 10:32 AM on January 25, 2010

Good news for PC users: revisiting the halls of Rapture won't involve draconian copy protection after all. As we noted last week, BioShock 2's Steam pre-order listing initially mentioned SecuROM copy protection with a five-machine limit. Shacknews now points to a message from 2K Community Manager Elizabeth Tobey, who says 2K is "scaling back BioShock 2's DRM."

Here's the meat of Tobey's statement:

Over the past two days, I've fielded a lot of questions and concerns about the DRM for both the retail and digital versions of BioShock 2. Because of this feedback, we are scaling back BioShock 2's DRM.

There will be no SecuROM install limits for either the retail or digital editions of BioShock 2, and SecuROM will be used only to verify the game's executable and check the date. Beyond that, we are only using standard Games for Windows Live non-SSA guidelines, which, per Microsoft, comes with 15 activations (after that, you can reset them with a call to Microsoft.)

Tobey goes on to say BioShock 2's digital-rights management scheme will work similarly to that of Batman: Arkham Asylum, which has "the exact same Games for Windows Live guidelines as us as well as SecuROM on retail discs."

Of course, as far as Steam users are concerned, the Games for Windows Live integration will mean having to juggle two separate accounts for different online gaming services. If I recall correctly, Arkham Asylum requires a Games for Windows Live account even to store saved games.

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