Copy protection that requires PC gamers to remain online at all times has already garnered criticism from both users and the press. But now, an executive from one of the big publishers implementing such a digital rights management scheme has spoken out, and he doesn't sound too thrilled, either.
EA.com editor in chief Jeff Green posted several Twitter updates to express his disappointment with the DRM in EA's Command & Conquer 4. Just like recent Ubisoft titles, this EA game boots players off if their Internet connection happens to go down—something Green didn't much care for after his DSL started acting up. Here are some of his Tweets in chronological order:
Booted twice--and progress lost--on my single-player C&C4 game because my DSL connection blinked. DRM fail. We need new solutions.
5:25 PM Mar 20th via web
Yeah, Steam's ability to have off-line play is the clear, better model when talking about SP games.
5:33 PM Mar 20th via web
However, C&C4 experiments w/what a "single-player game" is--given it's constantly uploading progress/stats for unlocks. It's complicated.
5:37 PM Mar 20th via web
I think if we think of C&C4 as an "online-only" game--which it basically is--then maybe we'd adjust our expectations accordingly.
5:48 PM Mar 20th via web
Welp. I've tried to be open-minded. But my 'net connection is finicky--and the constant disruption of my C&C4 SP game makes this unplayable.
2:03 AM Mar 21st via web
Green may have a point about Steam. Though Valve's service does tie games to online accounts, it includes an offline mode and doesn't pester users if their connection happens to drop mid-game. Some third-party games distributed through Steam, like Infinity Ward and Activision's Modern Warfare 2, have adopted Steam's built-in copy protection scheme. A good number of other titles distributed through Steam impose an extra layer of DRM usually intended for physical copies. (Thanks to CrunchGear for the tip.)
|Hyper-Threading erratum rears its head in Skylake and Kaby Lake||0|
|VR180 video bridges the gap between YouTube and VR||2|
|Steam 2017 Summer Sale, part deux||15|
|Silverstone's Strider Titanium PSUs are ready for a high-power future||14|
|Deals of the week: Z270 mobos, spinning storage, and more||4|
|G.Skill readies up for X299 with quad-channel DDR4 at 4200 MT/s||16|
|Asus' VivoBook S510 is an ultrabook for the budget crowd||16|
|Windows Insider Build 16226 gives users a look at GPU utilization||24|
|Steam's 2017 Summer Sale is downright hot||50|
|Put yourself on the fast ring if you dare. I find it amazing that they will let major deal breaker bugs get released on that ring (i.e. microsoft's ow...||+6|