With all that talk about the end of the PC as a gaming platform, the last thing you'd expect is for a high-ranking game designer to predict the end of consoles. As AllVoices reports, however, that's just what Metal Gear Solid series creator Hideo Kojima has done.
There's a twist, of course. This quote included in the AllVoices piece lays out the designer's vision pretty clearly:
"In the near future, we'll have games that don't depend on any platform," Kojima said in Tokyo, Japan at a news conference. "Gamers should be able to take the experience with them in their living rooms, on the go, when they travel wherever they are and whenever they want to play. It should be the same software and the same experience."
Kojima's vision of platform-agnostic gaming may not be very far off from reality. AMD and OTOY announced a cloud-rendering initiative back in January 2009, and videos showing their work in action surfaced last June. Although latency seemed somewhat problematic, the scheme nevertheless seemed to allow Grand Theft Auto IV to run within a standard web browser on a MacBook Pro.
Complete platform agnosticism definitely seems to be part of the program, too. In the January 2009 announcement, AMD talked about "playing the most visually intensive first person shooter game at the highest image quality settings on your cell phone without ever having to download and install the software, or use up valuable storage space or battery life with compute-intensive tasks."
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