Those of you who enjoyed watching part one of the Corrinne Yu interview we posted the other day may want to check out part two, which I've embedded below. I've not seen the whole interview yet, but Corrinne looks to be answering viewer questions about how to get started in game programming and what direction she thinks future GPU architectures should take, along with some technical questions about specific game programming tools and techniques.
Apologies for the use of Silverlight, but this interview is an all-Microsoft affair, so it's pretty much unavoidable.
|In the lab: Asus' ROG Strix Z270E Gaming motherboard||8|
|Steam client lets users move games and use Xbox controllers||1|
|Samsung Galaxy S8 phones won't appear at MWC||2|
|Xiaomi exec Hugo Barra leaves Chinese handheld maker||3|
|Samsung details the cause of Note 7 battery fires||22|
|Mushkin enters the keyboard market with the Carbon KB-001||32|
|Report: PC gaming hardware market expands to an all-time high||45|
|Asus ROG Maximus IX Formula chills with an EKWB waterblock||4|
|Asus Tinker Board gives the Raspberry Pi 3 a run for its money||49|
|Face it. We all know the success of PC Gaming is because of the invention of the RGB LED.||+50|