GeForce GTX 465 gives you Fermi for less


— 5:22 PM on May 31, 2010

The busy Computex season did not wait for today's U.S. holiday to come to an end. Instead, at 3AM Eastern time early this morning, Nvidia took the wraps off of its third video card derived from the GF100 GPU, the GeForce GTX 465. The GF100 is the same chip, based on the Fermi architecture, that powers the GeForce GTX 470 and 480 cards, as well.

Beyond its DX11-class capabilities, the GTX 465's most notable attribute is its suggested price of $279. In fact, a range of different brands has GTX 465 cards listed at Newegg at just that asking price. That positions the GTX 465 in between a pair of offerings from AMD, the Radeon HD 5830 and 5850. However, Nvidia points out that many of the 465 cards come with a coupon for Just Cause 2, "which is a $50 value." I'm not sure I'd agree with that, but Just Cause 2 is a pretty little fun sandbox game, so it's gotta be worth something.

The GTX 465's feature set mirrors that of its elder brothers, but it's going to be a little bit slower at everything due to selective hobbling.  Here's a quick look at its specs compared to the 470 and 480, pulled straight out of Nvidia's press materials.

Nearly every unit count is reduced somewhat in this variant of the chip. The highlights include the drop to a 256-bit aggregate memory interface, the loss of the corresponding ROP units, and, well, everything else, including fewer SPs ("CUDA cores," cough) and less texture filtering capacity. On paper, 465's texture filtering rate and memory bandwidth are substantially lower than even the 5830's.

We have this fine example of the GTX 465 from Zotac in Damage Labs for testing, but after I finished my Intel K-series processor review, I made the crazy decision to spend the holiday weekend with family.  For the time being, I'm sure you can find bar charts with performance data of some value at any number of outlets. We'll add lame jokes and simmer, and our review will be out when the time is right.

   
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