Force feedback has been a part of game controllers for some time now. Thermoelectrics could be next. Researchers at the Tokyo Metropolitan University have developed a controller that uses thermoelectric surfaces to express changes in temperature. According to a blog post on MIT's Technology Review site, the surfaces take about five minutes to move the mercury less than ten degrees in either direction. That's reportedly enough of a "sensory nudge" to be convincing, as users respond to changes in temperature within a few seconds.
Japan's National Institute of Special Needs Education collaborated on the development of this temperature-feedback tech, hoping that it could help the blind. I suspect there will be some interest from gamers, as well. In addition to communicating the temperature of a given scene's environment, a controller laced with thermoelectric surfaces could provide feedback for charging power-ups, overheating engines and weapons, even the player's health. And who wouldn't want a self-cooling controller on a hot summer day?
|Intel Computex keynote confirms Kaby Lake and Optane for 2016||21|
|Asus shows off Avalon modular case and GX800 liquid-cooled laptop||5|
|Samsung designs minuscule single-package NVMe SSD||20|
|Thermaltake shows off The Tower and more at Computex||9|
|Adata shows NVMe and TLC SSDs at Computex||1|
|Corsair@Computex 2016: fans that levitate, fans that illuminate||8|
|Patriot adds 2TB model to Ignite SSD lineup||12|
|Intel boosts the high-end desktop with its Broadwell-E CPUs||82|
|EVGA@Computex 2016: Custom Pascal cards, new PSUs, and more||8|
|Everyone from Asus to Zotac has announced a non-reference GTX 1080. I see what you did there!||+46|