Battlefield 3 designed primarily for the PC


— 11:59 AM on February 8, 2011

More good news for PC gamers with an eye on the next chapter in the Battlefield franchise. Details from a Game Informer cover story have leaked, and they look pretty enticing. The most promising revelation is that Battlefield 3 was built on the PC and for the PC. According to executive producer Patrick Bach, "we're focusing on PC first, and then we fiddle with it to fit it onto consoles."

Rock, Paper, Shotgun points to this forum post, which lists a number of additional details from the Game Informer piece. Character animations should be much improved thanks to the same animation system used by EA Sports titles. Destructible environments look to be a big part of the game, and there's an earthquake on one of the levels. DICE has also spent some time on the game's audio component to provide better audible cues and more realistic sound overall.

Unfortunately, the new Frostbite 2.0 engine is reportedly too complex for DICE to release traditional mod tools. The Battlefield 3 team is reportedly close to twice the size of group that worked on Bad Company 2, and DICE is grappling with whether to invest its time in mod tools or polishing the game's existing content. With single- and multi-player components plus a co-op element, there should be plenty to keep gamers busy until the first round of downloadable content hits.

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