If you thought those next-gen Unreal Engine 3 screenshots from the Game Developers Conference were impressive, wait 'til you see the engine in motion. Admittedly shaky-cam footage made its way online earlier this month, much to the dismay of Epic Games Design Director Cliff Bleszinsi. Today, however, we see that IGN has posted a proper, high-definition clip of the demo:
The clip reveals eye candy that wasn't fully appreciable in the still screenshots, like real-time, tessellated character morphing effects, realistic bokeh effects meant to simulate rain drops on a camera lens, and some awfully detailed facial animations.
I think I'd go so far as to say the demo's graphical fidelity and high production value make it look pre-rendered... at least, I have to keep reminding myself that it's an in-engine, real-time tech demo.
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