Cha-ching! LimeWire has settled with the music industry and agreed to cough up $105 million for its role in promoting piracy. As Yahoo reports, this settlement was reached as jurors considered how much LimeWire should have to pay for what the recording industry called "massive copyright infringement." If LimeWire settled before an official verdict came down, the company probably expected to be on the hook for even more money. The RIAA had initially claimed it was owed $75 trillion, a figure the judge in the case called absurd.
Even more absurd, perhaps, is the fact that the artists whose works were pirated may not see a dime from the LimeWire settlement. The RIAA has previously used the proceeds of lawsuits to fund its anti-piracy efforts, and there's no indication of a change in that policy.
A court injunction barred the LimeWire client from being distributed in October of last year, but it's not gone entirely. Soon after that injunction hit, a modified version of the client dubbed LimeWire Pirate Edition popped up on the web. That app's source code has since taken up residence at SourceForge under the name WireShare.
|MSI bringing one of everything to Computex||12|
|First GeForce GTX 1080 driver out with new VRWorks features in tow||11|
|AOC set to release quantum-dot-flavored monitor||14|
|Thermaltake's Level 10 M Advanced mouse offers 16000-DPI sensor||15|
|Customer frustration leads to Windows 10 upgrade dialog changes||47|
|HP joins the black and red clan with Omen gaming PCs||15|
|Crytek releases Cryengine source code on Github||30|
|Zotac beefs up lineup of mini-PCs for Computex||23|
|Toshiba releases 8TB X300 HDD||23|