L.A. Noire heading to the PC this fall


— 6:00 AM on June 24, 2011

Team Bondi's detective action-adventure game L.A. Noire has proven popular, selling four million copies in a little over a month and earning an 89% rating on Metacritic. There's only one problem: it's a console exclusive right now. Publisher Take-Two Interactive has announced that this shortcoming will disappear come the fall, when a souped-up PC version of L.A. Noire is due to hit stores.

By souped-up, I mean that the PC flavor of the game will feature, in Take-Two's words, "increased fidelity and improved graphical enhancements" as well as "3D support for an even greater sense of interaction and immersion within a painstakingly detailed 1940s Los Angeles." That's right—you'll soon be able to solve crimes while wearing 3D goggles. Take-Two doesn't go into detail about the other graphical enhancements, but I wouldn't be surprised to see higher-resolution textures on the menu.

As someone with a pretty decent gaming PC and no consoles hooked up to his TV, I must say I'm looking forward to finally playing this game. The quality of the facial animations I've seen in the various trailers is impressive (and with good reason). From what I hear, the gameplay mechanics are out of the ordinary, as well. We could all use a break from the bevy of dull action games out there.

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