Consoles aren't as big as they used to be, at least in the grand scheme of things. EA CEO Jon Riccitiello dropped that bombshell last week, when he told IndustryGamers that consoles now account for less than half of the overall game industry:
And let’s be realistic. Consoles used to be 80% of the industry as recently as 2000. Consoles today are 40% of the game industry, so what do we really have?
Riccitiello went on to say that the iPad is currently EA's "fastest growing platform"—no big surprise there, as our own Scott Wasson can attest. The EA head honcho didn't quote numbers, though, nor did he elaborate on whether those percentages refer to unit shipments or revenue. I'm guessing the latter. Either way, the PC probably makes up a decent chunk of the remaining 60%.
Those comments were made during a discussion about Nintendo's upcoming Wii U console and the importance of increased graphical fidelity in games. Judging by his statements, Riccitiello doesn't care much for extra eye candy. Rather, he said, "I would argue that there’s more to be provided in terms of value for the consumer in micro-transactions and social experiences and driving those better in cross-platform gameplay between a console and a PC and a handheld device and a social network than there is supercharging graphics."
|Battlefield Hardline open beta scheduled for February 3||12|
|Deal of the week: A Radeon R9 290X for $233||29|
|AMD's new Fixer video is even crazier than the last||20|
|Leak pegs desktop Broadwell, Skylake for mid-year||27|
|WSJ: Microsoft to back Cyanogen with $70M investment||51|
|You've goat to check out Silicon Power's new thumb drive||52|
|We discuss the GeForce GTX 970 memory controversy||42|