Rockstar's critically acclaimed L.A. Noire was release on consoles way back in May. Come November 8, PC users will get their first taste of the detective thriller, which mixes elements of action and adventure in what is apparently a compelling—if slow-paced—narrative. The PC version is due to include all of the console DLC released thus far, plus higher levels of graphical detail than what's offered by the Xbox and PlayStation releases. 3D Vision support is on the menu, too.
Will your PC be capable of handling the game? Probably. The system requirements aren't too strenuous, demanding a dual-core CPU running at 2.2-2.4GHz, at least 2GB of RAM, 16GB of hard drive space, and a graphics card as powerful as a GeForce 8600 GT or Radeon HD 3000. Just meeting those requirements probably won't let you enjoy all the extra eye candy that has been incorporated in the PC release, however.
Despite Metacritic, er, critic scores in the 89% range, the site's nearly 900 user reviews of the game only give it an average score of 7.3-7.6 out of 10. It seems that L.A. Noire's unique approach to storytelling resonated more with members of the press than it did with the average gamer. I'm still curious to see what the game is like, especially since it'll surely be a departure from the other big-name PC releases due to occupy my time this fall.
|Brydge 12.3 makes the Surface Pro lap-worthy||4|
|Corsair One is an understated gaming monster||24|
|Futuremark adds Vulkan to its API Overhead test||2|
|Fallout 4 VR will draw in wastelanders at E3 2017||12|
|AMD publishes patches for Vega support on Linux||15|
|MSI brings custom GeForce GTX 1080 Ti cards by air and sea||11|
|Snapdragon 835 press event previews potent performance||49|
|Google delivers a standing O of an Android preview for devs||32|
|Radeon 17.3.3 drivers improve Crossfire in Andromeda||5|
|I need this because of reasons.||+41|