New, improved GTX 560 Ti said to be on the way


— 9:45 AM on October 25, 2011

We're all looking to the horizon and awaiting the first 28-nm GPUs, but Nvidia might not be finished with its 40-nm offerings quite yet. According to the folks at VR-Zone, the company is quietly readying a more potent version of the GeForce GTX 560 Ti with more execution resources.

The current GTX 560 Ti packs a fully enabled GF114 chip with eight streaming multiprocessors (SMs), 384 shader ALUs, a 256-bit memory interface, and the ability to filter 56 textures per clock and output 32 ROP pixels per clock. VR-Zone claims the new GTX 560 Ti will toss out the GF114 and replace it with a carefully trimmed version of the GF110, the same chip that powers the GeForce GTX 580. That trimmed GF110 will reportedly endow the new GTX 560 Ti with a whopping 14 SMs (leaving two of the chip's SMs disabled) as well as 448 ALUs, a 320-bit memory interface, 56 textures/clock, and 40 ROP pixels per clock.

VR-Zone says it expects the "448 core" version of the GeForce GTX 560 Ti to look much like the existing GTX 570 and slot in somewhere between the Radeon HD 6950 2GB, which sells for about $250-290, and the Radeon HD 6970 2GB and GeForce GTX 570, which normally will set you back $330 or more, in terms of positioning.

If this report is true, I hope the arrival of the new GTX 560 Ti will mean price cuts for the existing model. That's what happened when Nvidia unleashed the GeForce GTX 260 "reloaded" back in 2008. Then again, this time, Nvidia has the cheaper GeForce GTX 560 non-Ti to contend with at lower price points.

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