S.T.A.L.K.E.R. developer's future hangs in the balance


— 6:00 AM on December 13, 2011

Well, so much for S.T.A.L.K.E.R. 2. The game was originally scheduled for a 2012 release, but according to Eurogamer, it may have been canned—and the studio making it could be in the process of closing up shop.

Eurogamer says GSC Game World initially denied rumors of its closure last week, but the studio subsequently recanted the denials. The latest two updates in the official S.T.A.L.K.E.R. Twitter feed leave no question that the Ukrainian developer is in trouble. The first update reads:

We will do our best to continue. However, at this moment, nothing is certain.

...and the second one adds:

Our website will continue, with the forum & tech support. The shop will continue until the nearest planned items sell out. (uploaded now)

There's no definite word yet on what's happening to GSC, though Eurogamer says a UkraNews story alleges, "Apparently [studio founder and CEO] Grigorovich was unhappy with the progress Stalker 2 had made, and Ukranian law enforcement was interested in taking control of the company."

I'll be the first one to mourn S.T.A.L.K.E.R. 2 if it does get canned. The game was supposed to be more survival-oriented and rife with DirectX 11 effects. Previous titles in the series—S.T.A.L.K.E.R.: Call of Prypiat and S.T.A.L.K.E.R.: Clear Sky—featured engrossing and terrifying gameplay, not to mention an atmosphere thick enough to cut with a knife. They were a welcome break from the sea of monotonous war-themed shooters.

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