What do you do when publishers scoff at your ideas for a game? Turn to your fans, of course. That's just what the folks at Double Fine Productions did to finance their point-and-click adventure game project, Double Fine Adventure. They used Kickstarter and asked their fans for $300,000 to make the game and an extra $100,000 to document the project on film. $400,000 in all.
They reached their target after eight hours. Less than a day after putting up the page, they had raised $1,000,000.
Now, Double Fine Productions isn't just any indie studio. It was founded back in 2000 by Tim Schafer, a LucasArts veteran who designed Full Throttle, Grim Fandango, Psychonauts, and Brütal Legend. The studio also employs Ron Gilbert, the man behind LucasArts' original Monkey Island games. Schafer posted this rather persuasive video to ask for funding a couple of days ago:
The clout of the people behind the project no doubt contributed to the funding drive's success. Right now, the Kickstarter page lists 35,973 backers who pledged a total of $1,314,069... and there are 32 days to go. I wonder how publishers who turned down the project feel about that.
In any case, the thought of LucasArts veterans working on a point-and-click adventure game with ample funding is a nice one. I'll be eager to play the game when it comes out.
|Gigabyte's Z170X-Gaming G1 motherboard reviewed||7|
|Star Wars Battlefront video review||37|
|Club 3D active adapters convert DisplayPort 1.2 to HDMI 2.0||20|
|Phanteks' Power Splitter lets two systems run on one PSU||43|
|Just Cause 3 system requirements won't blow up your wallet||27|
|Biostar's GeForce Gaming GTX 950 glows a fiery red||22|
|Asus updates Zenbook UX305 with a Skylake Core M CPU||60|
|Shuttle XPC Nano's svelte body is clad in black and gold||20|
|AMD ends driver support for non-GCN Radeon cards||86|
|This is the answer to SSK's question on the Firefox news post.||+32|