Brace yourselves; next-gen games are finally coming. And according to Electronic Arts, they'll be 5-10% more expensive to produce. As Joystiq reports, EA CFO Blake Jorgensen addressed the subject of PlayStation 4 game development costs during the company's recent investor conference call.
Jorgensen stated that, "on any one title, it might be five to 10 percent increases in cost, but the real opportunity comes with the ability to expand what you can do in that title." He added that EA also expects to see "larger revenue streams" because of "the excitement around some of those big titles."
Considering the performance delta between current-gen consoles and the PS4, I actually expected the cost increase to be larger. Next-gen consoles should enable much more lifelike characters, not to mention bigger, richer environments—and all of those extra assets take additional manpower to create. Still, if game studios can take full advantage of next-gen platforms (and current-gen PCs) while keeping costs from spiraling out of control, I'm all for it.
|The TR Podcast 186: Talking Skylake architecture with David Kanter||4|
|Refreshed Razer Diamondback mouse is ready to strike again||0|
|It's a Labor Day Deals of the Week extravaganza||19|
|SOMA serves up psychological scares deep beneath the waves||8|
|WB Interactive unmasks the latest Batman: Arkham Knight patch||8|
|Acer Revo Build stacks up for a different PC building experience||12|
|Chrome 45 eats less, runs faster, saves energy||24|
|We are live on Twitch talking Skylake with David Kanter||4|
|The gaping maw of Lian Li's PC-V33 is ready to swallow ATX mobos||14|