Attention, GeForce owners. For the third time this month, Nvidia has new graphics drivers. The green team dropped a 314.14 beta primed for the latest games on March 4 and followed up with a 314.21 refresh to fix Tomb Raider issues last week. Today, we're getting a 3.14.22 release that bids farewell to the beta tag with Microsoft's WHQL seal of approval.
This new driver comes 10 hours before BioShock Infinite unlocks on Steam, and it's the release you'll want to use. Nvidia claims performance in that game is up 41% versus previous versions. The firm's GeForce Experience software also has optimal configuration profiles for different system configs.
The boost in BioShock performance refers to the GeForce GTX 680, which is used to illustrate the other gains on tap. Your mileage may vary, of course.
GeForce GTX 680:
- Up to 41% faster in BioShock Infinite
- Up to 60% faster in Tomb Raider
- Up to 23% faster in Sniper Elite V2
- Up to 13% faster in Sleeping Dogs
GeForce GTX 680 SLI:
- Up to 21% faster in Sniper Elite V2
- Up to 14% faster in Sleeping Dogs
- Up to 10% faster in StarCraft II
- Up to 15% faster in Civilization V
Those figures are versus the last WHQL release, by the way. The only thing major that's changed since the most recent beta seems to be those BioShock tweaks. You can peruse the full release notes here in PDF format. The GeForce 13.14.22 drivers can be downloaded from Nvidia's website or via the updater built into GeForce Experience.
Nvidia blamed Tomb Raider developer Crystal Dynamics for providing the final build of the game just days before the release, leading to issues with GeForce cards that were subsequently addressed in the 3.14.21 betas and a patch for the game itself. The previous 3.14.14 betas were supposed to be Tomb Raider-approved, so let's hope things go more smoothly with BioShock Infinite. Nvidia says this release is "Game Ready"—in italics and everything—a badge not bestowed the old beta's Tomb Raider status.
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