Epic, Mozilla port Unreal Engine 3 to the web


— 6:00 AM on March 28, 2013

Unreal Engine 3 works on just about every platform out there, including Windows, OS X, iOS, Android, and all the modern consoles. There's even a version for Flash. Now, the game engine has made its way to the web without any Adobe affiliations. A "highly-optimized version of JavaScript" developed by Mozilla has been used to bring Unreal Engine 3 to web browsers without the need for third-party plugins. According to the promo video below, engineers at Epic and Mozilla took only four days to make over a million lines of Unreal code work over the web.

Too bad they decided to show off the feat with such a low-resolution clip. 360p?  Seriously?

According to the Mozilla blog, "developers will soon be able to explore limitless possibilities when it comes to porting their popular gaming titles to the Web." Presumably, any game based on Unreal Engine 3 can be piped through an Internet browser. There's no word on which games will take the plunge, however. Mozilla's blog post indicates only that Disney, EA, and ZeptoLabs are employing the same JavaScript mojo to improve performance in existing web titles.

I've always been disappointed when so-called web games have required plugins, so it's encouraging to see the Mozilla folks working to take that out of the equation. They certainly picked a good partner; Unreal Engine 3 may be the most popular foundation for modern games, at least at the less casual end of the spectrum.

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