AMD's Mantle and TrueAudio explained


— 5:47 PM on October 8, 2013

In the wake of our Radeon R9 260X and 270X/280X reviews today, some of you have been asking questions about the new technologies that AMD announced in conjunction with these cards, like the Mantle API and TrueAudio.

I have to admit, I haven't yet found time to offer a proper write-up of either one—but they are both really interesting.

Fortunately, we do have a fairly in-depth discussion of Mantle and TrueAudio in the latest episode of the TR podcast, which went live this morning. (I just listened to it, and Jordan did a great job as usual with editing and sound quality.) I think some of you who want to know more about these new Radeon technologies will enjoy our segment about the GPU14 event and AMD's announcements.

We talk a little about the TrueAudio hardware and what it can do, and then I offer my take on Mantle and what it means for PC gaming. Honestly, we don't know too many details about Mantle yet, but I was able to offer some clarifications and informed speculation, at least.

I'll just embed the player in here for those of you who want to listen in the browser. The GPU14 segment begins at the 46-minute mark. Otherwise, you can download the podcast from here.

I should have more to say about TrueAudio shortly, hopefully in conjunction with a review of the Radeon R9 290X. We expect AMD to reveal more info about Mantle at its developer summit event in November.

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