When the last Watch Dogs trailer came out in March, I expressed some disappointment about the game's looks. Well, another clip turned up on YouTube this morning, and this one is all about the eye candy in the game's PC release. I have to say, it looks better than I thought:
I still think some of the textures look a little plain, but the resolution doesn't seem to be an issue—the rain-on-cobblestone effects are particularly detailed. There's plenty of other eye candy, too, from the realistic-looking grass to the evidently tessellated water. Also, in the voiceover, Ubisoft Montreal's Paul Vlasie reveals that the Watch Dogs team has worked "closely with Nvidia." A couple of Nvidia's rendering techniques made it into the game: HBAO+ ambient occlusion and TXAA antialiasing. Watch Dogs will belong to Nvidia's The Way It's Meant To Be Played program.
Interestingly, the system requirements don't call for a hugely powerful graphics card. They do, however, mandate a quad-core processor, 6GB of RAM, and a 64-bit version of Windows. (32-bit OSes aren't supported.) My guess is that the game's large scale, highlighted in the last trailer, is partly to blame there.
You'll be able to nab Watch Dogs on May 27. The game is due for a simultaneous release on Windows as well as both current- and last-gen consoles.
|Alphacool Eiswolf 120 GPX-Pro takes the RX Vega to the pool||5|
|Deal of the day: a 144-Hz IPS FreeSync monitor for $400||20|
|The Tech Report's summer 2017 mobile staff picks||36|
|Go pro with the Asus ROG Strix XG27VQ gaming monitor||13|
|VivoBook W202NA is ready to brave the toughest of classrooms||6|
|MSI Infinite A desktops flaunt their gaming chops||13|
|Dual chambers and glass meet in the Lian Li PC-Q39||9|
|Razer Atheris is ready to strike on the move||14|
|Alphacool goes big with Eisbaer 420 AIO liquid cooler||6|