Valve is trying to reign in its Early Access program, which lets games be sold to customers long before they're finished. According to Giant Bomb, developers have received new rules and guidelines designed to make the program more transparent—and to ensure it's being used in the right way. Here's a summary of the requirements:
That last item sounds more like a recommendation than a requirement, but Giant Bomb separates it from the series of guidelines reportedly issued by Valve. Speaking of which...
The rules and recommendations seem fairly reasonable, and I'm surprised some of them weren't part of the program when Early Access was introduced. Selling games that are still in development is still a fairly new concept, though. The new guidelines should ensure consumers have a better sense of what they're getting into when buying an Early Access title. They also paint a clearer picture of what Valve is trying to achieve with Early Access, which is to let gamers be engaged in the developement process rather thank simply bankrolling it.
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