Along with its new H.265 encoders, Imagination Tech also announced a new PowerVR GPU at the Mobile World Congress this morning. The PowerVR G6020 is a low-cost, low-power solution for devices that need a responsive user interface on a 720p screen—meaning everything from low-end phones to wearables and multi-function printers.
While the PowerVR G6020 has full OpenGL ES 3.0 support, it cuts corners in other respects. Imagination has squeezed down the number of ALUs in the unified shader array to just four, and it's removed support for features like GPU computing, advanced texture compression, and tessellation. 32-bit floating point power has been dialed back in favor of 16-bit FP capabilities, as well.
The result, according to the company, is a "highly optimized" GPU that's tailor-made to render blended and overlapping UI elements on a 720p screen. When fabbed on a 28-nm process, the PowerVR G6020 can fit inside a silicon footprint of just 2.2 mm². Impressive.
The PowerVR G6020 is available for licensing now. Imagination says it supports Android, Android Wear, Linux, and real-time operating systems.
|Radeon Pro specs hint at a full-fat Polaris 11 GPU in MacBook Pros||3|
|We're giving away our Aimpad R5 review unit||4|
|Apple's latest MacBook Pros ditch the F keys||53|
|In the lab: Gigabyte's GeForce GTX 1050 G1 Gaming graphics card||6|
|Google's Jamboard takes the whiteboard into the cloud||7|
|Transcend hops on the 3D NAND bandwagon with the SSD 230||1|
|Apple puts its AirPods in the oven a little longer||28|
|Microsoft helps hardware companies make VR more affordable||17|
|Intel P3100 M.2 SSD has datacenters in mind||9|