Star Citizen's new damage system is beautifully destructive


— 11:16 AM on March 9, 2015

Plenty of games have realistic-looking graphics, but the visuals don't always hold up when damage is added to the equation. That doesn't appear to be a problem for Star Citizen, whose revamped damage system produces some pretty impressive results. Check this promo video showing one of the game's ships being picked apart by a bunch of different weapons:

Developer Cloud Imperium Games recently revamped Star Citizen's damage system to track new metrics related to the state of the hull. The game knows how much deformation force the hull has encountered, the thickness of the remaining material, the current hull temperature, and the maximum temperature endured to date. Different weapons affect the hull differently, of course.

Internal details are modeled for the "vast majority" of the ship, which helps provide a more realistic depiction of accumulated damage. GPU-accelerated particle effects are in the works, as well, and it sounds like the developers may have a few other tricks up their sleeve.

Star Citizen isn't due out until 2016, so there's plenty of time to add features—and apparently plenty of money to pay for them. The crowd-funded game has raised nearly $75 million to date.

   
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