Valve removes payment options for Skyrim mods

— 10:08 AM on April 28, 2015

Less than a week after Valve announced its intent to let mod makers charge for their work through the Steam Workshop, the backpedaling has begun. The program was initially applied to The Elder Scrolls V: Skyrim, with modders getting only 25% of the proceeds. But the game's well-established modding community wasn't happy with the idea—or with the paltry percentage allocated to content creators—and the resulting backlash has now prompted Valve to remove payment options from the Skyrim Workshop. Anyone who shelled out for a Skyrim mod will be getting a full refund.

Humble in retreat, Valve notes that "it's clear we didn't understand exactly what we were doing." Although the company says the communities for its own games have responded well to previous revenue-sharing efforts, the "established, years old modding community in Skyrim was probably not the right place to start iterating."

That statement, coupled with the fact that Valve has only committed to remove payment options for Skyrim mods, seemingly leaves the door open for similar experiments with other games. The page explaining paid content for the Steam Workshop still exists, and Valve "believe[s] there's a useful feature somewhere here." However, the company also has a "dump truck of feedback" to sift through, so it may be a while before we hear about paid mods again.

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