Basemark and Crytek are building a VR benchmark of their own


— 8:29 AM on August 6, 2015

Crytek recently added Oculus Rift support to Cryengine 3, and now the developer is working with Basemark to create a VR headset benchmark. The two companies say the joint effort will give users "recognizable, real-world metrics to describe their system’s VR readiness" with multiple head-mounted displays.

The Cryengine-based benchmark will purportedly provide detailed feedback on measurements like frame rates, latency, and 3D audio fidelity—positional audio is important for an immersive VR experience. Basemark founder and CEO Tero Sarkkinen says using Cryengine means the benchmark will be useful for real-world, rather than theoretical, scenarios. That may be a veiled swipe at Futuremark, which is developing a VR benchmark of its own

Naturally, both Crytek and Basemark seem pretty stoked about the collaboration. "By using Cryengine as the base and vetting the test workloads under our rigorous development process involving all the key technology players, we will forge the definitive benchmark for all PC VR gamers," Sarkkinen said.  Cryengine creative director Frank Vitz reciprocated, noting Basemark's previous experience in benchmarks. "[W]e’re thrilled to be partnering with them as we work to establish a user-friendly yardstick for VR performance," Vitz said.

The companies are seeking community involvement in the benchmark development process: Basemark has a signup page for those who want to get involved. The application deadline is August 31.

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