The Witness will rack players' brains on January 26, 2016

— 1:10 PM on September 17, 2015

In The Witness, the next game from Braid creator Jonathan Blow and Thekla, players will be dropped onto a deserted island, and they're on their own to find their way off. The game is a point-and-click-style puzzle adventure in the same vein as Myst. You'll be able to get your hands on it soon-ish: January 26, 2016, according to the latest trailer below.

Blow took to the PlayStation blog to talk about the game, and says the intervening time between now and January will mostly be spent "fixing bugs, refining the feel of play, and making sure everything is just right" for launch. The Witness was originally intended to have between 8 and 12 hours of playtime, but now Blow says that completionists looking for every secret in each nook and cranny can expect to spend 80 or more hours in the game. 

Polygon talked to Blow about the game and its overly-optimistic release cycle, too. "I thought it was going to be a much smaller game at the time, so when I announced it, I said ‘coming Christmas 2011," Blow told Polygon. The Braid maker also talked about secretly putting the game in a booth at PAX to get a feel for how people would respond. He also brags that The Witness will give players' mental faculties a serious workout—there's one puzzle that, "[w]ithout walkthroughs, I'm sure that less than one percent of people will figure it out."

The Witness will launch at the same time on the PC and PlayStation 4, while an iOS version is coming "later."

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