This pdf over at 3DLabs details where they think OpenGL needs to go with version 2.0. Proposing an open approach that moves away from the hardware-specific extensions found in DirectX, the document is an interesting read. This tidbit was especially striking to me.
Nvidia's extension documentation is 500+ pages, the OpenGL 1.3 spec is 284 pages.It would be nice to see OpenGL step up again, especially with its platform compatibility. Thanks to Slashdot for the tip.
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