Oculus says its Rift VR headset is still on track for release in the first quarter of 2016, but the accompanying Touch controllers won't be available for a while yet. The company revealed that it's delaying the Touch hardware until the second half of next year in a blog post today.
Oculus is frank about the reasons for delaying Touch, saying that "we've decided we need more time before release." With that extra time, the company plans to revise the hardware to make it "more comfortable, reliable, and natural," and it also plans to "improve hand pose recognition."
More developers who need early access to Touch controllers may soon be able to get their hands on the hardware, though. Oculus says it's putting out "larger numbers" of pre-production controllers for developers working on games that support these input devices.
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