Yesterday, NVIDIA held an editor's summit in San Francisco to address a number of common misconceptions regarding its GeForce FX architecture. NVIDIA was uncharacteristically open about what's going on under the hood of its latest GPUs, and five senior engineers were on hand to answer questions about the FX chips, their drivers, and DirectX 9 and benchmarking in general. NVIDIA also rounded up half a dozen game developers, including representatives from Epic, Gearbox, and id, to sing the praises of not only NVIDIA's GeForce FX cards, but also the company's efforts to work closely with developers to optimize game code without having to resort to questionable driver optimizations.
Much of what NVIDIA and its partners had to say will make its way into our next wave of graphics chip reviews, but to tide you over until then, here are a couple of interesting technical revelations to ponder.
|Kopin microdisplays could make VR headsets sharper and slimmer||5|
|Rumor: Ryzen stock coolers and retail packaging pictured||43|
|International Mother Language Day Shortbread||15|
|AOC readies up a pair of 144-Hz curved VA monitors||15|
|Fallout 4's wasteland is coming to VR||10|
|Blizzard ends support for Windows XP and Vista||38|
|TSUBAME3.0 gears up for AI supercomputing with 2160 Tesla P100s||45|
|Master of Shapes brings Vive tracking to Daydream VR||5|
|Biostar's Ryzen motherboards race toward release||67|
|Something about running from a deathclaw right into my mancave wall is not that appealing.||+25|