The green team reinvents its own reality—and rattles ours
![]() |
Nvidia's response to queries like this one was remarkably consistent, and most of us assumed that ATI would be first to market with a unified shader architecture for PC graphics. Heck, ATI had already completed a unified design for the Xbox 360, so its next GPU would be a second-generation effort. Surely ATI would take the technology lead in the first round of DirectX 10-capable graphics chips.
Except for this: Nvidia seems to have fooled almost everybody. Turns out all of that talk about unified architectures not being necessary was just subterfuge. They've been working on a unified graphics architecture for four years now, and today, they're unveiling the thing to the worldand selling it to consumers starting immediately. The graphics processor formerly known as G80 has been christened as the GeForce 8800, and it's anything but a conventional GPU design. Read on for more detail than you probably need to know about it.
- Apple: Mac users should run anti-virus software[148]
- AMD's 'Shanghai' 45nm Opterons[109]
- Poll: How will the Phenom II do against the competition?[101]
- Core i7 beats Intel IGP in DirectX 10 software rasterizer[76]
- Vista Service Pack 2 to go gold in April?[69]
- Report: Windows market share dips below 90%[62]
- Do Core i7s have a Phenom-like TLB issue? No, says Intel[55]
- Grand Theft Auto 4 PC Release Plagued by Bugs
- New 400GB Disc Could Be PS3-Compatible
- Guitar Hero 5, Call of Duty: Modern Warfare 2, New Tony Hawk Controller Confirmed by Activision
- Microsoft Launches Games for Windows Live Marketplace with Viva Pinata Demo
- Atari Says Used Game Sales 'Extremely Painful'; Looks to Combat with 'Expandable' Games

