Enemy Territory: Quake Wars
We tested this game with 4X antialiasing and 16X anisotropic filtering enabled, along with "high" settings for all of the game's quality options except "Shader level" which was set to "Ultra." We left the diffuse, bump, and specular texture quality settings at their default levels, though. Shadows, soft particles, and smooth foliage were enabled. Again, we used a custom timedemo recorded for use in this review.
The 9600 GT's strong performance continues here, where it again finds it itself between the GeForce 8800 GT and the Radeon HD 3870. Dropping down the Nvidia's base clock frequencies brings the 9600 GT closer to the 3870, but it's still a tick faster. These are very minor differences of a few frames per second, though, to keep things in perspective.
|ROG Strix X299-XE Gaming motherboard is rather groovy||3|
|Miniature Golf Day Shortbread||6|
|GeForce 385.69 drivers are Game Ready for a ton of titles||1|
|Thursday deals: big external drives, a sweet case, and more||3|
|Google acqui-hires 2,000 HTC employees for $1.1 billion||19|
|Some of AMD's next chips will arrive on GloFo's new 12LP process||33|
|The Tech Report System Guide: September 2017 edition||57|
|Intel shows off 10-nm Cannon Lake wafer and talks process tech||26|
|AOC Agon AG322QCX offers 32" of gaming goodness on the cheap||24|