Half-Life 2: Episode Two
We used a custom-recorded timedemo for this game, as well. We tested Episode Two with the in-game image quality options cranked, with 4X AA and 16 anisotropic filtering. HDR lighting and motion blur were both enabled.
The 9600 GT's advantage over the Radeon HD 3850 and 3870 carries over to Episode Two. And two 9600 GTs in SLI can deliver playable frame rates at 2560x1600 with 4X AA and 16X aniso, believe it or not.
|Samsung's Portable SSD T3 reviewed||8|
|TR BBQ Day Shortbread||25|
|Watch the "second-10th" TR BBQ live in 360 degrees right now||11|
|G.Skill hooks up the TR BBQ with some giveaway goodies||14|
|We threw a Minecraft party to test Samsung's Gear VR headset||9|
|Deals of the week: cheap solid-state storage and more||24|
|Sapphire Nitro+ Radeon RX 480 hot-rods Polaris 10||64|
|AMD gets back in the black with its second-quarter financials||45|
|Nvidia unveils a Pascal-powered Titan X with 11 TFLOPS on tap||200|
|I'll...just review the thin air on my desk where a GTX 1060 would fit, since that's what we have.||+118|