Enemy Territory: Quake Wars
We tested this game with 4X antialiasing and 16X anisotropic filtering enabled, along with "high" settings for all of the game's quality options except "Shader level" which was set to "Ultra." We left the diffuse, bump, and specular texture quality settings at their default levels, though. Shadow and smooth foliage were enabled, but soft particles were disabled. Again, we used a custom timedemo recorded for use in this review.





This one's a clean sweep for AMD. The Radeon HD 4850 is faster than either variant of the GeForce 9800 GTX, and the 4870 pumps out over 60 frames per second at 2560x1600, outrunning the GeForce GTX 260.
| OCZ Vertex 450 SSD has 20-nm NAND, tweaked Indilinx controller | 13 |
| I'm sorry but if there's enough market demand for 13.3" 3200x1800 screens, there's MORE than enough demand for 24" 2560x1600 screens. | +47 |