Enemy Territory: Quake Wars
We tested this game with 4X antialiasing and 16X anisotropic filtering enabled, along with "high" settings for all of the game's quality options except "Shader level" which was set to "Ultra." We left the diffuse, bump, and specular texture quality settings at their default levels, though. Shadow and smooth foliage were enabled, but soft particles were disabled. Again, we used a custom timedemo recorded for use in this review.
This one's a clean sweep for AMD. The Radeon HD 4850 is faster than either variant of the GeForce 9800 GTX, and the 4870 pumps out over 60 frames per second at 2560x1600, outrunning the GeForce GTX 260.
|Radeon Pro specs hint at a full-fat Polaris 11 GPU in MacBook Pros||20|
|We're giving away our Aimpad R5 review unit||10|
|Apple's latest MacBook Pros ditch the F keys||92|
|In the lab: Gigabyte's GeForce GTX 1050 G1 Gaming graphics card||6|
|Google's Jamboard takes the whiteboard into the cloud||9|
|Transcend hops on the 3D NAND bandwagon with the SSD 230||4|
|Apple puts its AirPods in the oven a little longer||30|
|Microsoft helps hardware companies make VR more affordable||18|
|Intel P3100 M.2 SSD has datacenters in mind||9|