Round 1: Borderlands
We tested Gearbox's post-apocalyptic role-playing shooter by using the game's built-in performance test. We tested with all of the in-game quality options at their max. We couldn't enable antialiasing, because the game's Unreal Engine doesn't support it.
This sort of result may be what Nvidia was counting on when it set the prices for its new graphics cards. The GTX 480 and 470 take the top two spots at the highest resolution, followed surprisingly enough by the GTX 285.
I'm not entirely sure what to make of the minimum frame rates reported by the Borderlands performance test. I wouldn't put too much stock into them, though, when the GTX 470 has a higher minimum in a couple of cases than the GTX 480.
|The TR Podcast 166 is now available on YouTube||20|
|Chromebooks now come with 1TB of cloud storage for two years||23|
|Deal of the week: Devil's Canyon starting at $179.99, Intel 730 Series for $0.42/GB, and more||32|
|AMD prolongs A-series software deal; price cuts still a work in progress||22|
|Report: Valve lays out new rules for Early Access games||55|
|Intel's 2015 revenue outlook beats Street expectations||53|
|Intel's 3D NAND has 32 layers and 256Gb per die||60|
|Telltale's Game of Thrones game looks pretty good||12|
|Sounds like a good way to conceal the terrible financial performance of the mobile business unit.||+36|