Round 1: Borderlands
We tested Gearbox's post-apocalyptic role-playing shooter by using the game's built-in performance test. We tested with all of the in-game quality options at their max. We couldn't enable antialiasing, because the game's Unreal Engine doesn't support it.
This sort of result may be what Nvidia was counting on when it set the prices for its new graphics cards. The GTX 480 and 470 take the top two spots at the highest resolution, followed surprisingly enough by the GTX 285.
I'm not entirely sure what to make of the minimum frame rates reported by the Borderlands performance test. I wouldn't put too much stock into them, though, when the GTX 470 has a higher minimum in a couple of cases than the GTX 480.
|Corsair's Hydro GFX GeForce GTX 1080 Ti graphics card reviewed||4|
|Qualcomm hides a fingerprint scanner under your screen||9|
|Toshiba prepares a 96-layer 3D NAND parfait||14|
|Baidu's DeepBench can now measure inference performance||8|
|Toshiba QLC 3D NAND squeezes a fourth bit into flash cells||22|
|Microsoft resurrects EMET to improve Windows 10 security||7|
|Samsung's Galaxy Note 7 returns as the Fandom Edition||20|
|European Commission fines Google $2.7 bn over Shopping results||78|
|Thermaltake glasses up its Suppressor and Core cases||8|
|So they're part of a fire sale?||+36|