Crytek's new cross-platform shooter has garnered criticism for omitting features like DirectX 11 shader effects and being less PC-focused than the original Crysis and Far Cry. Nevertheless, this title still make a high-end gaming PC sweat—and it looks gorgeous.
Since Crysis 2 is another one of those games without a built-in benchmark, I resorted to 90-second Fraps sessions, just as with Bulletstorm. I ran and gunned my way through the game's version of Battery Park five times per card, sticking to the same path through the level to avoid drastic differences between samples. The game was set to run at a 1920x1080 resolution with the "Extreme" detail preset.
In Crysis 2, our cards produce results opposite those we saw in Bulletstorm. The GeForces have a sizeable advantage across the board, and from a seat-of-the-pants perspective, they definitely feel quicker.
|AMD issues statement on R9 290X speed variability, press samples||86|
|Acer's Iconia W4 tablet offers Bay Trail, 8'' display for $330||14|
|MSI's new gaming notebook has a 2880x1620 screen||26|
|Next-gen Intel SSDs could have 2TB capacities, integrated heatsinks||32|
|Data suggests consumer drives are as reliable as enterprise models||56|
|Valve joins the Linux Foundation||64|
|USB group designing slim, orientation-independent connector||66|
|Are retail Radeon R9 290X cards slower than press samples?||244|
|Cherry intros MX RGB key switch; first keyboard due from Corsair||58|