Our cavalcade of punishing but pretty DirectX 11 games continues with Crysis 2, which we patched with both the DX11 and high-res texture updates.
Notice that we left object image quality at "extreme" rather than "ultra," in order to avoid the insane over-tessellation of flat surfaces that somehow found its way into the DX11 patch. We tested 60 seconds of gameplay in the level pictured above, where we gunned down several bad guys, making our way across a skywalk to another rooftop.
Doh. The Radeons produce some pretty spiky plots, while the GeForces avoid that problem. The R7870, in particular, suffers here from occasional slowdowns.
Those slowdowns again are somewhat masked by the FPS average, but they act as a drag on the 99th percentile frame time, which allows the new GeForces to sneak into contention against the pricier Radeon HD 7950 cards.
Once more, we're reminded not to make too much of the spikes we saw in the plots. The Radeon HD 7870 barely registers any time wasted beyond 50 milliseconds. It is slower than the GTX 660 Ti in a meaningful way here, but not disastrously so.
|Fractal's double-wide Node 804 case can swallow a dozen drives||36|
|Friday night topic: Where is that plane?||13|
|WSJ: Microsoft, Google pressure Asus into shelving dual-OS tablet||25|
|Deal of the week: Discounted tablets, wireless keyboards, cheap SSDs, and more||11|
|Xbox One tightens gap with PS4 in U.S. shipments||41|
|Amazon Prime gets a price hike; Google Drive gets a price cut||44|
|Somehow this translates into a dual-Hawaii card, right?||95|
|Report: Microsoft waives Windows Phone fees for Indian handset makers||33|
|Mozilla showcases Unreal Engine 4 running in Firefox with no plugins||36|
|The uncompressed audio sounds AMAZING over my $5000 speaker wire. It's truly worth every gigabyte.||+62|