Our cavalcade of punishing but pretty DirectX 11 games continues with Crysis 2, which we patched with both the DX11 and high-res texture updates.
Notice that we left object image quality at "extreme" rather than "ultra," in order to avoid the insane over-tessellation of flat surfaces that somehow found its way into the DX11 patch. We tested 60 seconds of gameplay in the level pictured above, where we gunned down several bad guys, making our way across a skywalk to another rooftop.
Uh oh. This time, the latency spikes are on the Radeon side of the fence, while the plots for the GeForces are nearly pristine.
The FPS averages you'll get from, well, almost every other source make it look like the performance of the 7870 and the GTX 660 is a close match. Our nefarious methods tell us otherwise, because the Radeons trip over more long-latency frames.
Yep, the curves illustrate the difference. Also, again, the GTX 660 is substantially quicker than any of the legacy GeForces we tested.
Even the spiky Radeons rise to the challenge of our 50-ms threshold, though. Poof. Mind blown.
|Samsung's Portable SSD T3 reviewed||7|
|TR BBQ Day Shortbread||8|
|Watch the "second-10th" TR BBQ live in 360 degrees right now||7|
|G.Skill hooks up the TR BBQ with some giveaway goodies||10|
|We threw a Minecraft party to test Samsung's Gear VR headset||9|
|Deals of the week: cheap solid-state storage and more||17|
|Sapphire Nitro+ Radeon RX 480 hot-rods Polaris 10||59|
|AMD gets back in the black with its second-quarter financials||40|
|Nvidia unveils a Pascal-powered Titan X with 11 TFLOPS on tap||173|
|I'll...just review the thin air on my desk where a GTX 1060 would fit, since that's what we have.||+115|