The Elder Scrolls V: Skyrim
No, Skyrim isn't the newest game at this point, but it's still one of the better looking PC games and remains very popular. It's also been a particular point of focus in driver optimizations, so we figured it would be a good fit to include here.
We did, however, decide to mix things up by moving to a new test area. Instead of running around in a town, we took to the open field, taking a walk across the countryside. This change of venue provides a more taxing workload than our older tests in Whiterun.
Note: do not aggro the giants.
Not again! The Radeon HD 7950's plot looks more like a cloud than a line, since it's populated by a series of long and short frame times back to back, along with some nasty spikes into the 50 and 60 millisecond range.
The 7950 really doesn't perform too poorly here—it delivers 99% of the frames in about 25 milliseconds or less, the equivalent of 40 FPS. Even if there is a lot of variance in its plot, much of it comes below that 25 ms threshold, and you'd be hard-pressed to notice it.
The more vexing problem is the series of larger spikes that happen occasionally as we tread through the countryside. Those are easily noticeable and interrupt the flow of the animation. Once again, the spikes on the GTX 660 Ti are smaller and less frequent.
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