Far Cry 3
On the three generations of Intel CPUs, only a handful of frames take longer than 16.7 ms to produce. In other words, this game runs at a near-constant 60 FPS, save for the last 1-2% of frames rendered. The 4770K is measurably better than the 3770K and 2600K in our latency focused metrics, but once again, the differences are so small, they're not meaningful.
The AMD CPUs are pretty competent here, as well. They spend very little time beyond our 50-ms "badness" threshold, where users are more likely to perceive slowdowns. Still, both are quite a bit slower than any of the past few iterations of Intel's desktop quad-core flagship.
|Google Fiber expanding into Southeast U.S.||35|
|So long, Flash; YouTube now uses HTML5 by default||28|
|New iPhones drive record Apple results||96|
|MSI's X99S MPower motherboard reviewed||2|
|Join us Wednesday evening for a TR Podcast live stream||4|
|First-person parkour zombie-fest Dying Light is out now||37|
|Unreal Engine 4 demo blurs line between rendered and reality||69|
|EVGA unleashes four new ambidextrous gaming mice||6|
|Cloud surge, Surface sales buoy Microsoft's quarterly results||63|