To generate the performance results you're about to see, we captured and analyzed the rendering times of every single frame of animation during each test run. For an intro to our frame-time-based testing methods and an explanation of why they're helpful, you can start here. Please note that, for this review, we're only reporting results from the FCAT tools developed by Nvidia. We usually also report results from Fraps, since both tools are needed to capture a full picture of animation smoothness. However, testing with both tools can be time-consuming, and our window for work on this review was fairly small. We think sharing just the data from FCAT should suffice for now.
Our testing methods
As ever, we did our best to deliver clean benchmark numbers. Our test systems were configured like so:
|Chipset||Intel X79 Express|
|Memory size||16GB (4 DIMMs)|
DDR3 SDRAM at 1600MHz
|Memory timings||9-9-9-24 1T|
|Chipset drivers||INF update
Rapid Storage Technology Enterprise 126.96.36.1999
with Realtek 188.8.131.5262 drivers
|Hard drive||OCZ Deneva 2 240GB SATA|
|Power supply||Corsair AX850|
|OS||Windows 7 Service Pack 1|
|GeForce GTX 660||GeForce 331.40 beta||980||1033||1502||2048|
|GeForce GTX 760||GeForce 331.40 beta||980||1033||1502||2048|
|GeForce GTX 770||GeForce 331.40 beta||1046||1085||1753||2048|
|GeForce GTX 780||GeForce 331.40 beta||863||902||1502||3072|
|GeForce GTX Titan||GeForce 331.40 beta||837||876||1502||6144|
|Radeon HD 5870||Catalyst 13.11 beta||850||-||1200||2048|
|Radeon HD 6970||Catalyst 13.11 beta||890||-||1375||2048|
|Radeon R9 270X||Catalyst 13.11 beta||?||1050||1400||2048|
|Radeon R9 280X||Catalyst 13.11 beta||?||1000||1500||3072|
|Radeon R9 290||Catalyst 13.11 beta 5||-||947||1250||4096|
|Radeon R9 290X||Catalyst 13.11 beta 5||-||1000||1250||4096|
Thanks to Intel, Corsair, Gigabyte, and OCZ for helping to outfit our test rigs with some of the finest hardware available. AMD, Nvidia, and the makers of the various products supplied the graphics cards for testing, as well.
Also, our FCAT video capture and analysis rig has some pretty demanding storage requirements. For it, Corsair has provided four 256GB Neutron SSDs, which we've assembled into a RAID 0 array for our primary capture storage device. When that array fills up, we copy the captured videos to our RAID 1 array, comprised of a pair of 4TB Black hard drives provided by WD.
Unless otherwise specified, image quality settings for the graphics cards were left at the control panel defaults. Vertical refresh sync (vsync) was disabled for all tests.
In addition to the games, we used the following test applications:
The tests and methods we employ are generally publicly available and reproducible. If you have questions about our methods, hit our forums to talk with us about them.
|AMD posts Fury X top plate schematics, customization guide||42|
|The folks at Rockstar Games get it||22|
|Star Citizen's first-person shooter module delayed indefinitely||53|
|Half-Life 2: Episode Two and more new games arrive on Shield||11|
|Double the fans, double the fun with Gigabyte's new mini-GTX 960s||15|
|New Unreal Engine 4 demo videos continue to amaze||14|
|Acer unleashes a 34" curved FreeSync monitor||30|
|F1 2015 revs up with new teaser trailer||10|