Benchmark results — continued
Cinebench 2003 rendering and shading
Cinebench is based on Maxon's Cinema 4D modeling, rendering, and animation app. This revision of Cinebench measures performance in a number of ways, including 3D rendering, software shading, and OpenGL shading with and without hardware acceleration.
Cinema 4D's renderer is multithreaded, so it takes advantage of Hyper-Threading. For the AMD-based systems, I've reported the single-processor results. For the P4 systems, I've reported the multi-threaded results, which in all cases were notably faster.
|Samsung's Galaxy Note 4 with the Exynos 5433 processor||31|
|You can now unlock your Chromebook with your phone||10|
|Deal of the week: A Radeon R9 290X for $233||111|
|AMD's new Fixer video is even crazier than the last||83|
|Leak pegs desktop Broadwell, Skylake for mid-year||52|
|Battlefield Hardline open beta scheduled for February 3||19|
|WSJ: Microsoft to back Cyanogen with $70M investment||55|
|You've goat to check out Silicon Power's new thumb drive||54|
|nvidia already released an official response: https://www.youtube.com/watch?v=spZJrsssPA0||+86|