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Benchmark results — continued

Cinebench 2003 rendering and shading
Cinebench is based on Maxon's Cinema 4D modeling, rendering, and animation app. This revision of Cinebench measures performance in a number of ways, including 3D rendering, software shading, and OpenGL shading with and without hardware acceleration.

Cinema 4D's renderer is multithreaded, so it takes advantage of Hyper-Threading. For the AMD-based systems, I've reported the single-processor results. For the P4 systems, I've reported the multi-threaded results, which in all cases were notably faster.

Cinema 4D likes the Hyper-Threading. The Athlon 64 systems can't quite compete with that.

The Athlon 64 FX makes up for its loss in the first test by sweeping the rest of them.