Benchmark results — continued
Cinebench 2003 rendering and shading
Cinebench is based on Maxon's Cinema 4D modeling, rendering, and animation app. This revision of Cinebench measures performance in a number of ways, including 3D rendering, software shading, and OpenGL shading with and without hardware acceleration.
Cinema 4D's renderer is multithreaded, so it takes advantage of Hyper-Threading. For the AMD-based systems, I've reported the single-processor results. For the P4 systems, I've reported the multi-threaded results, which in all cases were notably faster.
|ASRock kills its SkyOC BCLK overclocking feature||41|
|Deals of the week: Samsung's 850 EVO 1TB SSD for $290 and more||38|
|National Bubble Gum Day Shortbread||15|
|NEC PA322UHD-2 blends a 4K IGZO panel with pro features||18|
|Google Safe Browsing blocks sites with fake download buttons||52|
|National Homemade Soup Day Shortbread||38|
|Audiosurf 2 is worth a look||25|
|ASRock A88M-ITX/ac gives AMD APUs a fun-sized foundation||36|
|Logitech's G810 Orion Spectrum keyboard puts on a suit and tie||28|
|Stop bezel shaming. All bezels are beautiful.||+69|