Benchmark results — continued
Cinebench 2003 rendering and shading
Cinebench is based on Maxon's Cinema 4D modeling, rendering, and animation app. This revision of Cinebench measures performance in a number of ways, including 3D rendering, software shading, and OpenGL shading with and without hardware acceleration.
Cinema 4D's renderer is multithreaded, so it takes advantage of Hyper-Threading. For the AMD-based systems, I've reported the single-processor results. For the P4 systems, I've reported the multi-threaded results, which in all cases were notably faster.
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|Black Friday deals: Dell's U3415 curved monitor for $650 and more||30|
|Abu Dhabi government fund may be shopping GlobalFoundries||63|
|Asus goes for the gold with its 20th Anniversary GTX 980 Ti||7|
|MSI's Eco motherboards let owners fine-tune power consumption||10|
|Gigabyte's Z170X-Gaming G1 motherboard reviewed||16|
|Star Wars Battlefront video review||40|
|Club 3D active adapters convert DisplayPort 1.2 to HDMI 2.0||23|
|Phanteks' Power Splitter lets two systems run on one PSU||45|
|This is the answer to SSK's question on the Firefox news post.||+34|