Benchmark results — continued
Cinebench 2003 rendering and shading
Cinebench is based on Maxon's Cinema 4D modeling, rendering, and animation app. This revision of Cinebench measures performance in a number of ways, including 3D rendering, software shading, and OpenGL shading with and without hardware acceleration.
Cinema 4D's renderer is multithreaded, so it takes advantage of Hyper-Threading. For the AMD-based systems, I've reported the single-processor results. For the P4 systems, I've reported the multi-threaded results, which in all cases were notably faster.
|Samsung's 28'' display serves up single-tile 4K at 60Hz for $800||115|
|Good Friday Shortbread||35|
|Friday night topic: where are the good ultraportables?||79|
|Deal of the week: Radeon R9 290X cards for... more than list?||19|
|Release roundup: Bits, pieces, and whole PCs||29|
|AMD posts another loss but beats Wall Street forecast||65|
|GlobalFoundries licenses Samsung process tech, grants AMD access to FinFETs||107|
|MSI shows next-gen Intel motherboards||46|