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Anisotropic texture filtering quality


16X anisotropic filtering - Radeon 9800 XT


16X anisotropic filtering - Radeon X800 XT


16X anisotropic filtering - GeForce 6800 Ultra - 60.72 drivers - Optimizations disabled


16X anisotropic filtering - GeForce 6800 Ultra - 61.11 drivers - Optimizations disabled


16X anisotropic + "brilinear" filtering - GeForce 6800 Ultra - 60.72 drivers - Optimizations enabled


8X anisotropic filtering - GeForce FX 5950 Ultra

With colored mip maps and aniso filtering, the differences become very clear. With optimizations disabled, NVIDIA's 60.72 drivers did filtering almost exactly equivalent to ATI's, but the 61.11 drivers do something less than that, though the degree varies depending on the angle of the surface.