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Modern shooters and the atrophy of fun
— 9:07 AM on April 5, 2013

I finished BioShock Infinite last weekend. It's probably one of the best shooters I've ever played. I loved the cleverness of the storyline, the expressiveness of...

Type: Blog post Tags: Gaming

233
AMD touts unified gaming strategy
— 2:49 PM on April 1, 2013

Last week at GDC, AMD held an event for the press highlighting its commitment to gaming and graphics while dropping a series of newsy bits...

Type: Feature article Tags: Graphics Gaming Game consoles

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The TR Podcast 131: News from GDC and FCAT attacks
— 11:20 PM on March 31, 2013

In this episode of the TR Podcast, we answer listener mail, bring you the latest from GDC, and delve into the crazy rabbit hole...

Type: Feature article Tags: Podcast

19
Gigabyte's Aivia Osmium mechanical keyboard reviewed
— 12:38 PM on March 21, 2013

Most high-end keyboards combine mechanical switches with LED backlighting and programmable macro keys. Gigabyte's Aivia Osmium adds a new twist: USB 3.0 connectivity. ...

Type: Feature article Tags: Input devices

22
The TR Podcast 130: A series of grunts about convertible tablets
— 10:37 PM on March 17, 2013

In this episode of the podcast, we answer listener mail, share our thoughts on Sim City and Crysis 3, and discuss both Windows 8...

Type: Feature article Tags: Podcast

9
A first look at Cherry's MX green key switches
— 1:43 PM on March 7, 2013

Cooler Master has released a keyboard based on a little-known mechanical key switch: the Cherry MX greens. We've compared this offering to an IBM...

Type: Feature article Tags: Input devices

57
Those next-gen games? Yeah, one just arrived
— 2:49 PM on March 1, 2013

We've been swept away by a wave of talk about next-gen consoles since Sony unveiled the specs for the PlayStation 4, and we're due for...

Type: Blog post Tags: Graphics Gaming

190
As the second turns: Frame captures, CrossFire, and more
— 3:09 PM on February 26, 2013

I've been buried in my own work while preparing our Titan review, but lots has happened in the past few weeks, as many in...

Type: Blog post Tags: Graphics Gaming

68
The TR Podcast 129: PlayStation 4, Titan, and more
— 8:53 PM on February 24, 2013

Between Sony's AMD-centered bid for next-gen gaming, Nvidia's monster GeForce GTX Titan GPU, Mini-ITX motherboards, and listener mail... our latest episode has a lot...

Type: Feature article Tags: Podcast

11
The TR Podcast 128: Rough surfaces and a change for Catalyst
— 11:57 PM on February 3, 2013

Tune in as we opine on the post-PC world, update you on Scott's frame latency crusade, and discuss the future of PC game streaming.

Type: Feature article Tags: Podcast

9
Local game streaming: Coming soon from the PC
— 10:35 PM on January 24, 2013

Nvidia's Project Shield was one of the most intriguing new products on display at this year's Consumer Electronics Show. This handheld gaming device combines the...

Type: Blog post Tags: Gaming Networking

44
As the second turns: further developments
— 4:33 PM on January 22, 2013

I told myself I'd try to keep pace with any developments across the web related to our frame-latency-based game benchmarking methods, but I've once...

Type: Blog post Tags: Graphics Gaming

43
The TR Podcast 127: The CES 2013 extravaganza
— 2:03 AM on January 22, 2013

This episode of the TR Podcast is all about this year's Consumer Electronics Show and what our Editor-in-Chief saw and heard there. We've got...

Type: Feature article Tags: Podcast

3
A driver update to reduce Radeon frame times
— 9:13 PM on January 16, 2013

We spotted an issue with high frame latencies in several of the latest games on the Radeon HD 7950 not long ago, and now AMD...

Type: Feature article Tags: Graphics Gaming

232
The TR Podcast 126: As the second turns, an unexpected journey
— 6:44 PM on January 6, 2013

In this episode, we answer listener mail, share our impressions of Peter Jackson's latest film, and get down and dirty with AMD's Radeon HD...

Type: Feature article Tags: Podcast

10
Talk to the Dragon, NaturallySpeaking
— 10:03 AM on January 4, 2013

While I wouldn't consider myself to be particularly injury prone, I've managed to damage various bits of my body over the years. Muscles have...

Type: Blog post Tags: Input devices

33
As the second turns: the web digests our game testing methods
— 12:15 PM on January 2, 2013

A funny thing happened over the holidays. We went into the break right after our Radeon vs. GeForce rematch and follow-up articles...

Type: Blog post Tags: Graphics Gaming

100
Improving the PC as a gaming platform: the hardware
— 12:03 PM on December 28, 2012

So, we meet again. Last time, we were, ahem, discussing religion: the

Type: Blog post Tags: Systems Gaming

94