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Building a custom Xbox Adaptive Controller peripheral, part five
— 1:23 PM on October 31, 2018

New to this series? Parts one, two, three, and four are worth catching up on before continuing. There's a lot of ground...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

11
Building a custom Xbox Adaptive Controller peripheral, part four
— 9:30 AM on October 24, 2018

If you're just joining this series, I encourage you to flip back to parts one, two, and three to get yourself up...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

11
Building a custom Xbox Adaptive Controller peripheral, part three
— 7:47 AM on October 20, 2018

In part two of this blog series, I introduced my idea of using paint rollers as the mechanism for allowing easy rotation of the foam...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

16
Building a custom Xbox Adaptive Controller peripheral, part two
— 11:47 AM on October 10, 2018

Last week, I officially introduced you to my project to build a custom input device for my daughter Ellie that she could use with the...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

19
Building a custom Xbox Adaptive Controller peripheral, part one
— 12:39 PM on October 1, 2018

A few weeks ago I unboxed and started experimenting with the brand new Xbox Adaptive Controller and its auxiliary 3.5mm headphone jack inputs. Ultimately, my...

Type: Blog post Tags: Miscellaneous Input devices Game consoles Personal tech

7
Updated: GeForce cards mysteriously appear to play nice with TR's FreeSync monitors
— 11:42 PM on September 29, 2018

Update 9/30/18 3:22 AM: After further research and the collection of more high-speed camera footage from our G-Sync displays, I'm confident the tear-free gameplay we're...

Type: Blog post Tags: Graphics Displays Gaming

66
Weighing the trade-offs of Nvidia DLSS for image quality and performance
— 4:34 PM on September 22, 2018

While Nvidia has heavily promoted ray-traced effects from its GeForce RTX 2080 and RTX 2080 Ti graphics cards, the deep-learning super-sampling (DLSS)...

Type: Blog post Tags: Graphics Gaming

123
Microsoft's Xbox Adaptive Controller is for everybody—literally
— 8:11 AM on June 15, 2018

At a quick glance, it's easy to dismiss the Xbox Adaptive Controller as a one-off thing meant for a very specific audience. But Microsoft...

Type: Blog post Tags: Input devices Gaming

13
The days of casual overclocking are numbered
— 4:45 AM on May 17, 2018

The days of overclocking for the casual PC enthusiast are numbered, at least if we define "casual enthusiast" as "a person who just wants to...

Type: Blog post Tags: CPUs Graphics

120
The Tech Report secures an independent future
— 2:40 PM on February 28, 2018

A little over two years ago, Scott Wasson, the founder and long-time Editor-in-Chief of The Tech Report, began a new role with AMD to...

Type: Blog post Tags: The Tech Report

137
DirectX 11 more than doubles the GT 1030's performance versus DX12 in Hitman
— 4:02 PM on February 16, 2018

It's been an eventful week in the TR labs, to say the least, and today had one more surprise in store for us. Astute commenters...

Type: Blog post Tags: Graphics

57
Revisiting the value proposition of AMD's Ryzen 5 2400G
— 3:23 PM on February 15, 2018

The mornings before tight deadlines in the world of PC hardware reviews often follow a week or less of nonstop testing, retesting, and more testing....

Type: Blog post Tags: CPUs Graphics

57
Tobii makes a compelling case for more natural and immersive VR with eye tracking
— 4:36 PM on January 26, 2018

 We've heard murmurs about the benefits of eye-tracking in VR headsets for quite some time now, but even with the number of press days and...

Type: Blog post Tags: Displays Input devices Gaming

26
Synaptics' Clear ID fingerprint sensor feels like the way of the future
— 10:30 AM on January 17, 2018

Edge-to-edge screens are poised to be the new hotness of smartphone design in 2018, but pushing pixels right out to a device's borders leaves little...

Type: Blog post Tags: Input devices Mobile computing

36
Spitballing the performance of AMD's Radeon Vega Frontier Edition graphics card
— 10:31 AM on May 17, 2017

AMD's Radeon Vega Frontier Edition reveal yesterday provided us with some important pieces of the performance puzzle for one of the most hotly-anticipated graphics...

Type: Blog post Tags: Graphics

40
Re-examining the unusual frame time results in our Radeon RX 470 review
— 1:33 PM on August 12, 2016

It's never fun to admit a mistake, but we made a big one while writing our recent Radeon RX 470 review. That piece was...

Type: Blog post Tags: Graphics

73
TR's VR journals, part one: setting the stage
— 5:33 PM on July 13, 2016

Over the past couple months, I've been places. I've dangled from the side of a rock wall hundreds of feet above crashing waves. I've...

Type: Blog post Tags: Graphics Displays Gaming

21
Radeon Pro Duo spearheads AMD's push for VR dominance
— 6:00 PM on March 14, 2016

GDC—At its Capsaicin event this evening, AMD took the wraps off a wide range of software and hardware projects that put the spotlight on virtual...

Type: Blog post Tags: Graphics Gaming

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