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Building a custom Xbox Adaptive Controller peripheral, part five
— 1:23 PM on October 31, 2018

New to this series? Parts one, two, three, and four are worth catching up on before continuing. There's a lot of ground...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

11
Building a custom Xbox Adaptive Controller peripheral, part four
— 9:30 AM on October 24, 2018

If you're just joining this series, I encourage you to flip back to parts one, two, and three to get yourself up...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

11
Building a custom Xbox Adaptive Controller peripheral, part three
— 7:47 AM on October 20, 2018

In part two of this blog series, I introduced my idea of using paint rollers as the mechanism for allowing easy rotation of the foam...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

16
Building a custom Xbox Adaptive Controller peripheral, part two
— 11:47 AM on October 10, 2018

Last week, I officially introduced you to my project to build a custom input device for my daughter Ellie that she could use with the...

Type: Blog post Tags: Miscellaneous Input devices Game consoles

19
Building a custom Xbox Adaptive Controller peripheral, part one
— 12:39 PM on October 1, 2018

A few weeks ago I unboxed and started experimenting with the brand new Xbox Adaptive Controller and its auxiliary 3.5mm headphone jack inputs. Ultimately, my...

Type: Blog post Tags: Miscellaneous Input devices Game consoles Personal tech

7
Updated: GeForce cards mysteriously appear to play nice with TR's FreeSync monitors
— 11:42 PM on September 29, 2018

Update 9/30/18 3:22 AM: After further research and the collection of more high-speed camera footage from our G-Sync displays, I'm confident the tear-free gameplay we're...

Type: Blog post Tags: Graphics Displays Gaming

66
Tobii makes a compelling case for more natural and immersive VR with eye tracking
— 4:36 PM on January 26, 2018

 We've heard murmurs about the benefits of eye-tracking in VR headsets for quite some time now, but even with the number of press days and...

Type: Blog post Tags: Displays Input devices Gaming

26
Space Pirate Trainer's beta update turns it into a more strategic VR shoot-'em-up
— 4:06 PM on September 14, 2016

Space Pirate Trainer's early-access release, like many fun games, has a simple premise. Put on the HTC Vive, pick up its controllers, and you're...

Type: Blog post Tags: Gaming Software

4
TR's VR journals, part one: setting the stage
— 5:33 PM on July 13, 2016

Over the past couple months, I've been places. I've dangled from the side of a rock wall hundreds of feet above crashing waves. I've...

Type: Blog post Tags: Graphics Displays Gaming

21
Microsoft's push for a unified cross-platform gaming experience backfires
— 6:26 PM on March 1, 2016

Over the past few years, Microsoft has made a few attempts to build bridges to the PC gaming community. More often than not, though, those...

Type: Blog post Tags: Graphics Gaming Software

193
Ashes of the Singularity's second beta gives GCN a big boost with DX12
— 11:21 AM on February 25, 2016

Ashes of the Singularity is probably the first game that will come to most people's minds these days when we talk about DirectX...

Type: Blog post Tags: Graphics Gaming Software

73
Chess, guns, and chainswords collide in Warhammer 40,000: Regicide
— 11:39 AM on September 25, 2015

Dakka! Dakka dakka dakka! That, my friends, is the most beautiful sound in the universe. Well, second best, perhaps, after the dulcet tones of...

Type: Blog post Tags: Gaming Software

14
Rowhammer attack exploits shrinking process size in DRAM
— 2:24 PM on March 25, 2015

A couple weeks ago, Google's Project Zero team demonstrated a very clever exploit of modern DDR3 memory. Their inspiration came from a research paper, 

Type: Blog post Tags: Memory Software

46
TR subscribers get Macrium Reflect for 20-40% off
— 9:22 AM on June 11, 2014

We haven't said much about TR subscriptions for a little while, after the rush of the...

Type: Blog post Tags: Software The Tech Report

46
My first foray into password management
— 11:28 PM on May 4, 2014

For Internet users, the week of April 6 was undoubtedly one of the most annoying and harrowing in recent history. OpenSSL's Heartbleed bug was simultaneously...

Type: Blog post Tags: Internet Software

102
For Valve, is the Steam controller both a blessing and a curse?
— 10:06 PM on April 10, 2014

As excited as we may be about Steam machines democratizing PC gaming in the living room, there's no question Valve's new platform will encounter some...

Type: Blog post Tags: Input devices Game consoles

96
You can snag a 39'' 4K display for $404
— 12:25 PM on January 16, 2014

The other day, my friend and fellow PC enthusiast Andy Brown pinged me and told me I needed to come over to his house to...

Type: Blog post Tags: Displays

107
Oculus Rift's 'Crystal Cove' prototype tickles our rods and cones
— 5:52 PM on January 15, 2014

The absolute highlight of last year's CES was getting a first look at an Oculus Rift prototype. Strapping on a Rift for the first...

Type: Blog post Tags: Graphics Displays Gaming

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