I had posted a previous survey a couple months back where we were trying to find out what draws women to gaming, and what would keep them there. From that we tried to extrapolate what features a gaming company could add to their games, since the female market is relatively untapped.
This survey is a business idea for school
My MBA program focuses on entrepreneurship and business development.
As Justice guessed, the gist of the survey is to find out about WoW players and pick up groups, and an idea that would hopefully enhance the experience. Right now we are trying to get a feel for the size of our target market